A.M. Darke is a conceptual artist, game designer, and activist designing games for social impact. She created the award-winning card game Objectif, which explores the intersection of race, gender, and standards of beauty. In 2016 she became an Oculus Launch Pad fellow, and shortly thereafter wrote An Open Letter to Oculus Founder, Palmer Luckey in response to reports of Luckey’s alt-right affiliations. The following year, she curated the exhibition Building Code: Developing Mixed Use Space in Virtual Reality as an artist-in-residence at Laboratory in Spokane, Washington.

Darke holds a B.A. in Design (’13) and an M.F.A. in Media Arts (’15), both from UCLA. She is also a co-founder of Voidlab, a feminist art + tech collective, and a resident of the UCLA Game Lab, a research lab which supports the creation of experimental and expressive games. Her work has been shown internationally and featured in a variety of publications, including Forbes, Kill Screen, and The Creator’s Project. Darke currently teaches game design at the University of Wisconsin-Madison.

You can reach her at contactaliah[at]gmail and @ prettydarke pretty much everywhere else. Add her on snapchat for the occasional horrifying spectacle.